AI Insights · Timothy · April 2023
Top 5 Hybridcasual Games on Android in Switzerland - Q1 2023
In Q1 2023, the top 5 hybridcasual games on Android in Switzerland showed varied performance in weekly downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends in the performance of the top 5 hybridcasual games on the Android platform in Switzerland. Data from Sensor Tower reveals how these games fared in terms of weekly downloads, revenue, and active users.
Stumble Guys from Scopely experienced notable fluctuations in weekly revenue, peaking at approximately $21K in the last week of December 2022. The lowest revenue was around $10K in mid-March. Weekly downloads showed a downward trend from 4.7K in the last week of December to around 2.2K by the end of March. Active users saw a decline from 39.3K to 21K throughout the quarter.
Triple Tile: Match Puzzle Game by Tripledot Studios Limited had a steady flow of weekly downloads, starting at 1.7K and reaching its peak of 2.4K in early February. Active users increased from 6.3K at the beginning of the quarter to 7.9K in mid-February, before slightly declining to 6.5K by the end of March.
QuizzLand. Quiz & Trivia game from Quiz & Trivia Games by Mno Go Apps showed consistent weekly revenue, peaking at $114 in late February. Weekly downloads saw minor fluctuations, starting at 1.5K and ending at 1.4K by the end of March. Active users increased from 6.8K at the beginning of the quarter to 8.3K by the end of January, before stabilizing around 7.3K by the end of March.
Paper.io 2 by VOODOO saw its highest revenue at $67 in mid-February. Weekly downloads varied significantly, peaking at 3.4K in late January. Active users saw a significant increase from 5.8K at the start of the quarter to 8.4K in late January, then gradually declined to 5.5K by the end of March.
Finally, Piano Star from TINYMAX HONGKONG LIMITED showed stable revenue around $7 to $22 throughout the quarter. Weekly downloads saw a slight increase from 2.9K in late December to 1.6K by the end of March. Active users grew from 13.1K at the start of the quarter to 12.9K by the end of March.
These insights highlight the diverse performance of hybridcasual games in Switzerland. For more detailed data and insights, visit Sensor Tower.